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Tim Spalding, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male typically wears red cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His blonde hair is kept up in a ponytail inside a Stetson hat. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Mercenary. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal writing training, and achieved minor success. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.

Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Tim Spalding, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


William Conway, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has a large grey mantle and cape that has been intricately interwoven into his violet robe. He is bald on top and has large black tufts of hair around his ears. His violet eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Professionalism. Flaws: Ugly, Secretive. Bonds: Poor, Religious. Occupation: Bookbinder

Voice: Middle-eastern accent

Attributes [hide]

William Conway, Male Human Wizard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 8 (-1)14 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Chalcedony (70 gp). Bloodstone (70 gp). Jet (130 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Hunter Sherwood, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light blue in addition to tight pants. His chestnut hair is matted, messy, and big. This blue eyed westerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Painter business at a young age. He was an apprentice working in his father's forge. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Joker, Opinionated, Impeccable. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Hunter Sherwood, Male Human Barbarian 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Aldous Langley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears skinny pants and wears a tan and black robe with the hood down. His hair, while still mostly brown, has prominent grey streaks. His eyes are amber and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: Aldous was born in the north. At a young age he loved to build and create. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.

Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark

Ideals: Persistence, Impeccable. Flaws: Antagonistic, Insomniac. Bonds: Adventurer. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Aldous Langley, Male Human Commoner 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)11 (+0) 9 (-1)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Fawcett, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man prefers to wear flannel. His white hair is singed and shortened. His hazel eyes are slightly larger than normal.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. In his 15th year, his parents were killed by a giants raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic, Fighting. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Guy Fawcett, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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