Kody Whitby, Male Human [Permalink]
Personal [hide]
Description: A 6'1" western man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is long and unkept. He wears a mask on his face.
Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gifted from a young age, Kody studied abroad. After coming to the age of reason, Kody took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and to be a mason again
Ideals: Gifted. Flaws: Ugly, Insane, Hedonist. Bonds: Job. Occupation: Bellfounder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 19 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 300 gp.
Randal Ridley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Mercenary uniform. His chestnut hair is long and unkept. His hazel eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He got into the Mercenary business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Mercenary soon after.
Motivation: Wants to open a new tavern; and to be a spice merchant again
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Mercenary
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 50 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
Lance Beverly, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His golden hair is slicked back into a classic pompadour. He has a dull look in his green eyes.
Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He also hits on women, regardless of circumstances.
History: Lance lived on a farm with his father, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Lance has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Flaws: Disease. Bonds: Has a crush, Family, Adventurer. Occupation: Herbalist
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Simon Snape, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of kukris on his belt, each one with a amber on the hilt. His hair is chestnut, silky, and of moderate length. His gray eyes peer out from beneath his wide-brimmed yellow hat.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.
History: He comes from a rich eastern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Nothing but the best is good enough for him; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Fisher
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: Sard (50 gp). Golden yellow topaz (500 gp). Rock crystal (50 gp). Malachite (16 gp).
Justin Digby, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His chestnut hair is thinning but still full. He has gleaming, smiling brown eyes.
Personality: He has always had a great fascination with Human culture. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north. A freak accident while working with his Jeweler father left him crippled. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.
Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge
Flaws: Racist, Disease. Bonds: Immigrant, Family, Enemies. Occupation: Detective
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 400 gp.
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