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Gerard Palomarez, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His top hat is riddled with cuts and holes. His thin eyebrows rest above his beady green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Gerard Palomarez, Male Human Barbarian 9
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 60 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 17 (+3)15 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Alton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his grey robe and has his monstrous two handed axe always slung over his shoulder. He wears his auburn hair up in a very large beehive style do. His amber eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs.

Flaws: Depressed. Bonds: Family, Religious, Enemies. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Solomon Alton, Male Human Druid 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)5 (-3) 14 (+2)8 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Arnold Stafford, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His black hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. Arnold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born several months after his father was called into army service. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by giants. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To pay off his debts; and he feels kind of lost in life

Flaws: Depressed. Bonds: Family, Military, Enemies, Debt. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Arnold Stafford, Male Human Wizard 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 1000 sp.


Social Check DCs


Simon Harper, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Logical. Flaws: Mundane, Insane, Impulsive. Bonds: Poor. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Simon Harper, Male Human Bard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills Acrobatics +6, Religion +6
Senses Passive Perception 12
Languages Common, Terran, Orc, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 90 pp.


Social Check DCs


Shane Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He has moderate length white hair. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: Shane hails from a village terrorized by dire rats. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Shane was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Terse. Bonds: Military, Enemies, Immigrant. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Shane Cornish, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs

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