Patrick Lancaster, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he sports white clothing, slightly heavier than average wear. His brown hair is drawn into a tight pony tail with a card scrunchie. He has gleaming, smiling blue eyes.
Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered west to less war torn lands. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.
Motivation: To reunite with his old friends.
Flaws: PTSD. Bonds: Job, Family, Adventurer. Occupation: Crown-heir
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 70000 cp. Aquamarine (800 gp).
Lewis Digby, Male Human [Permalink]
Personal [hide]
Description: This eastern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. He wears his hair in dreadlocks. He has a dull look in his amber eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.
History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: A deep hatred of giants; and he wants to meet his childhood hero
Ideals: Pacifist. Bonds: Poor, Immigrant, Enemies, Adventurer. Occupation: Body Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1 Spyglass. 1 Superior lock. 1 Hourglass. 1 Masterwork Artisan’s tools.
Kyle Gyula, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His hair is black and very short. His fierce violet eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Baker in town.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Flaws: Depressed. Bonds: Family, Job, Poor, In love. Occupation: Baker
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 6
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 3 (-4) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged -2 / 1d10-4, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp.
Manfred Gresham, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Merchant uniform. He has a moderate pudge and is not very fit. His long red hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army
Ideals: Extrovert. Bonds: Job, Attractive, Rich, Military. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 600 gp.
Bernard Thackeray, Male Human [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is portly but not overly obese. His chestnut hair is braided into rings. His face is scarred and worn.
Personality: Bernard is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he loathes his own lifestyle
Flaws: Ugly, Depressed, Hedonist, Fearful. Bonds: Religious. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 100 gp.
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