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NPC Generator

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Advanced [show]


Roger Lindsay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Stableman does. His silver hair is singed and shortened. His amber eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Stableman, Roger learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: Expand his business; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Roger Lindsay, Male Human Bard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 5 (-3)10 (+0) 7 (-2)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 pp.


Social Check DCs


Trey Wentworth, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. He carries with him a set of rapiers on his belt, each one with a opal on the hilt. His long chestnut hair reaches down to his waist. His brown eyes dart from person to person to random spaces in the air.

Personality: Trey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small plains village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Nature, Attractive. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Trey Wentworth, Male Human Bard 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Burton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He is physically well-built. His blonde hair is unkempt and raggedy. His green eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has all his life been fascinated with painting.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with lycanthropy at a very young age, Ralf has worked very hard to control his curse. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Disciplined, Artistic. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Butcher

Voice: American accent

Attributes [hide]

Ralf Burton, Male Human Expert 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 9 (-1)10 (+0)
Skills Insight +2, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Clerebold Clayden, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Clerebold is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic, Impeccable, Justice. Bonds: Immigrant, Job. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Clerebold Clayden, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Nature +5, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp.


Social Check DCs


Everard Heiser, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is braided into rings. His ears are large.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Immigrant. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Everard Heiser, Male Human Adept 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)18 (+4) 12 (+1)16 (+3)
Skills Insight +3, Nature +6
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Giant, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Rhodochrosite (12 gp).


Social Check DCs

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