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NPC Generator

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Advanced [show]


Cory Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His brown eyes peer out from beneath his top yellow hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Tailor in town.

History: He was born on a small isolated farm. A gifted student he started as a Shipwright, but he got bored and became a Tailor. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Flaws: Secretive. Bonds: Attractive, Job, Nature, Enemies. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Cory Barlow, Male Human Commoner 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)9 (-1) 13 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Trym Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. His hair is short and red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Trym took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Expand his business; and he is greedy

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Trym Winchester, Male Human Aristocrat 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Conrad Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. He has hazel eyes and a red hat with a yellow feather.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. Conrad was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Adventurer, Religious. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Conrad Hartford, Male Human Warlock 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 15 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 5 (-3)9 (-1) 8 (-1)11 (+0)
Skills Arcana +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Brown-green garnet (70 gp).


Social Check DCs


Alex Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green shirt with thin white vertical stripes and yellow pants. His hair is short and chestnut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Alex is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a mountains tribe. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and an old rival family wants him found

Ideals: Optimist, Impeccable. Flaws: Insane. Bonds: Family, Nature. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Alex Clapham, Male Human Adept 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 sp. Gold and topaz bottle stopper cork (1300 gp).


Social Check DCs


Drogo Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a small hat to cover his moderate length auburn hair. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Body Guard. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Animal Trainer, but he got bored and became a Body Guard. He has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Pacifist, Entrepeneur. Bonds: Job, Rich, Enemies. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Blankley, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 17 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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