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NPC Generator

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Advanced [show]


Reynard Graeme, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He has a large yellow mantle and cape that has been intricately interwoven into his brown robe, marred by chocolates. He has moderate length brown hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of southern immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Barkeep. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Reynard Graeme, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. Amethyst (100 gp).


Social Check DCs


Henry Charlton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black vest and prefers white and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long auburn beard with little hanging trinkets. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is a Lycanthrope in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Laborer

Voice: French accent

Attributes [hide]

Henry Charlton, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 9 (-1)9 (-1)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Antitoxin.


Social Check DCs


Norman Bradshaw, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears baggy grey pantaloons and a blue scarf. He wears a small hat to cover his moderate length auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. He has all his life been fascinated with music.

History: Born in the north his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Artistic. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Norman Bradshaw, Male Human Warrior 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 20000 cp. Moss agate (14 gp). Eye agate (14 gp). Silver pearl (110 gp).


Social Check DCs


Everard Marston, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears grey painted combat armor at almost all times. His right hand appears badly burned and disfigured. His long white hair is drawn into a two foot long braid. This green eyed southerner is not easily forgotten.

Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Everard has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of gnolls

Flaws: Insane, Disease. Bonds: Enemies. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Everard Marston, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 17 (+3)16 (+3)
Skills History +5, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Iolite (80 gp). Violet garnet (1400 gp). 1 Minor magic item.


Social Check DCs


Ernest Ashton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. He has styled his black hair well, parting it to the left. His amber eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Ernest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a brothel owner, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Ernest Ashton, Male Human Sorcerer 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)16 (+3) 6 (-2)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Ignan, Celestial, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 60 pp.


Social Check DCs

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