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Advanced [show]


Hugh Bing, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His blonde hair is slicked back into a classic pompadour. He has hazel eyes.

Personality: He dislikes all the random violence that takes place in the west. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Hugh took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.

Motivation: He wants to meet his childhood hero.

Ideals: Pacifist, Gifted. Bonds: Immigrant, Adventurer, Poor. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Hugh Bing, Male Human Adept 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 8 (-1)3 (-4)
Skills Insight +1, Performance -2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 4 Holy water. 4 Thunderstones. 4 Alchemist’s fire.


Social Check DCs


Aldous Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. His black hair is kept up in a ponytail inside a feathered hat. This violet eyed northerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Artistic. Bonds: Attractive, Immigrant, Adventurer, Military. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Aldous Hadleigh, Male Human Ranger 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)16 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Halfling, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Charles England, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his nunchaku always slung over his shoulder. He has red hair. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Charles was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Bricklayer soon after.

Motivation: To clean up the streets; and doesn't want to be a bricklayer and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Job, Guardian. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Charles England, Male Human Paladin 9
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 54 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 14 (+2)8 (-1)
Skills Nature +5, Performance +2
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1700 gp. Deep blue spinel (700 gp). Iolite (60 gp). Chrysoprase (60 gp).


Social Check DCs


Conrad Blackwood, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. His hair, while still mostly golden, has prominent grey streaks. He has a tattooed face.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. A true patriot, Conrad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 8 years old his parents immigrated from the east. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Butcher like his mother before him.

Motivation: Many dire rats want him driven away; and further expansion of business

Ideals: Fighting. Bonds: Job, Military, Immigrant, Rich, Enemies. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Conrad Blackwood, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Jasper (60 gp). Deep green spinel (40 gp).


Social Check DCs


Gomory Tenley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His moppish chestnut hair is in a traditional bowl cut. His fierce hazel eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. In his 17th year, his parents were killed by a orcs raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: A deep hatred of orcs; and someone believes him a fraud

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Gomory Tenley, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 8 (-1)11 (+0)
Skills Athletics +4, Stealth +3
Senses Passive Perception 9
Languages Common, Auran, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs

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