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Nicholas Copeland, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears a tight fitting pastel shirt and pants. His hair is silver and curly. He has gleaming, smiling brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Military, Religious. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Nicholas Copeland, Male Human Commoner 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 60000 cp. Deep blue spinel (500 gp). Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He is physically well-built. His white hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Armorer business at a young age. He worked as a nervous Armorer and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business.

Flaws: Mundane, Disease. Bonds: Immigrant, Job. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Godfrey Berkeley, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


William Lindsay, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair, while still mostly silver, has prominent grey streaks. He has gleaming, smiling hazel eyes.

Personality: William wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: William lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Human people; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Lazy, Racist. Bonds: Family, Adventurer. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

William Lindsay, Male Human Wizard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1200 sp. Tiger eye turquoise (7 gp). Malachite (7 gp).


Social Check DCs


Kyle Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large red mantle and cape that has been intricately interwoven into his brown robe. He is bald on top and has large red tufts of hair around his ears. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Kyle studied abroad. After coming to the age of reason, Kyle took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and further expansion of business

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Kyle Chester, Male Human Cleric 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic, Gnoll, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 pp. Malachite (5 gp). Brown-green garnet (140 gp). Bloodstone (80 gp). White opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Stanton, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His white hair is matted, messy, and big. His brown eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He misses his home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor, Immigrant. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Anthony Stanton, Male Human Rogue 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +1, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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