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NPC Generator

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Advanced [show]


Theobald Trollope, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His red hair is braided into rings. He has gleaming, smiling brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and a strong sense of loyalty to human people

Ideals: Philantrophist, Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Trollope, Male Human Rogue 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Patrick Gresham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, brown, dusty cloak. His auburn hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his father.

History: The child of a Miner, who enjoyed hunting, Patrick was taken on many hunting expeditions. Patrick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Joker, Entrepeneur, Logical. Flaws: Fearful. Bonds: Nature. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Patrick Gresham, Male Human Expert 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 48 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Bertram Rutherford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears a small hat to cover his moderate length red hair. He has amber eyes and a blue hat with a white feather.

Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Rich, Adventurer. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Rutherford, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 700 sp.


Social Check DCs


Drogo Alton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His red hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Guardian, Military. Occupation: Actor

Voice: Raspy

Attributes [hide]

Drogo Alton, Male Human Rogue 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Trym Hornsby, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Carpenter does. He has a slight overbite and is overall scrawny. His black hair is kept up in a ponytail inside a deerstalker hat. His eyes are a pleasant hazel.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful brothel owner made him what he is. He was an apprentice working in his father's forge. He has never given up on his painting dream.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: PTSD. Bonds: Job, Mentor. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Trym Hornsby, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Jasper (70 gp). Azurite (5 gp).


Social Check DCs

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