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Guy Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his scimitar ready. He has shaved his head bald. His green eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the north. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting, Pacifist. Flaws: Hedonist. Bonds: Nature, Job. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Guy Birkenhead, Male Human Warlock 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Athletics +0, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Richie, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is afraid of women and trembles around them

History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Roger Richie, Male Human Sorcerer 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 200 gp.


Social Check DCs


Dustin Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. He keeps his chestnut hair in a flapper bob. His eyes are amber and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Bather, his father struggled to pay the bills. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dustin's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Guardian, Poor, Immigrant, Religious. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Dustin Darby, Male Human Bard 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Deception +3, History +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Pickering, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a yellow and grey handkerchief worn on his left side. His auburn hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Adelard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Adelard was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk; and doesn't want to be a map maker and was forced into it by his family

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Attractive, Family, Adventurer. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Adelard Pickering, Male Human Expert 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 16 (+3)15 (+2) 16 (+3)16 (+3)
Skills Deception +6, History +5
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Kody Norton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long brown beard, and similarly colored long hair. His hazel eyes peer out from beneath his small blue hat.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Kody hails from a village terrorized by dire rats. He helped his father out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and a deep hatred of dire rats

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Has a crush, Enemies, Job. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Kody Norton, Male Human Druid 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 12 (+1)10 (+0) 13 (+1)8 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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