Gomory Kenley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he sports white clothing, slightly heavier than average wear. He keeps his long auburn hair kept up in a rat tail. His eyes are blue.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Disease, Racist. Bonds: Job. Occupation: Sage
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 37 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Ignan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Cory Oakley, Male Human [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his mace always slung over his shoulder, and he perpetually has his mace ready. His hair is auburn and very short. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of gnolls once and for all.
History: The child of a Bather, who enjoyed hunting, Cory was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered music. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Enemies, Nature. Occupation: Armorer
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 600 gp.
Adelard Bradley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: To prove his worth to the world; and he has decided he is irredeemable
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Bowyer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 800 gp.
Gerald Spaulding, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He has a moderate pudge and is not very fit. His hair is chestnut, silky, and of moderate length. He wears large thick round spectacles.
Personality: He dislikes all the random violence that takes place in the north. He has a habit of throwing himself into exceedingly dangerous situations.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerald took refuge in the large cave and found the beat up nunchaku and armor he uses now. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Pacifist, Optimist. Flaws: Impulsive. Bonds: Attractive, Nature, Military. Occupation: Miller
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 59 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 15 (+2) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Aquan, Terran, Goblin
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp.
Theodoric Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is physically well-built. His hair is short and red. He wears large thick round spectacles.
Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Soapmaker in town.
History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Soapmaker for the past few years.
Motivation: To be a Merchant again; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Insane, Ugly. Bonds: Job. Occupation: Soapmaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 300 gp. Onyx (20 gp). Blue quartz (14 gp). Citrine (20 gp). Violet garnet (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!


