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Advanced [show]


Manfred Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Interpreter; and he wants to get laid

Flaws: Impulsive. Bonds: Attractive, Has a crush, Rich. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Manfred Hallewell, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)7 (-2) 16 (+3)10 (+0)
Skills Nature +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Godfrey Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is red and curly. This blue eyed northerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Godfrey hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult.

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Godfrey Cotton, Male Human Druid 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)8 (-1) 14 (+2)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 40 pp. Bloodstone (40 gp). Star ruby (700 gp). Tiger eye turquoise (14 gp). Fire opal (700 gp). 1 Minor magic item.


Social Check DCs


Gunter Altham, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Miner does. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal poetry training, and achieved minor success. He then took over the family business and is one of the better Miner for hire.

Motivation: Sabotage a competitor; and to be a glassblower again

Ideals: Extrovert, Professionalism, Artistic. Bonds: Job, Slave. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Gunter Altham, Male Human Commoner 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)13 (+1) 10 (+0)14 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp. Gold dragon comb with red garnet eye (900 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Hugh Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized opal on his right hand. His red hair is kept up in a ponytail inside a deerstalker hat. His hazel eyes peer out from beneath his deerstalker grey hat.

Personality: He is extraordinarily eccentric. Hugh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Marry his brother to traveling adventurers.

Flaws: Insane. Bonds: Rich, Family, Slave, Enemies. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Hugh Ogden, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)7 (-2) 12 (+1)10 (+0)
Skills Nature +0, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Geoffrey Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and green robe with the hood down. His Stetson hat is riddled with cuts and holes. This green eyed northerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered poetry. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Professionalism, Artistic. Flaws: Ugly, Shy, Disease. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Geoffrey Oakley, Male Human Fighter 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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