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NPC Generator

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Advanced [show]


Rolf Rayden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear blue clothing when he does not wear armor. He wears his chestnut hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Rolf will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small island village. Rolf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better trade route.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Insane, Fearful. Bonds: Rich, Nature, Adventurer. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Rolf Rayden, Male Human Monk 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 5 (-3)18 (+4) 13 (+1)13 (+1)
Skills Acrobatics +5, Arcana +7
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Gnome, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +7

Possessions: 30 pp. Smoky quartz (60 gp). 1 Minor magic item.


Social Check DCs


Hunter Home, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has moderate length silver hair. His hazel eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs

Ideals: Justice, Professionalism. Flaws: Fearful. Bonds: Religious, Immigrant. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Hunter Home, Male Human Cleric 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)12 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs


Anselm Clifton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of falchions, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His black hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Racist, Addict. Bonds: Poor. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Anselm Clifton, Male Human Monk 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)16 (+3) 11 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


Patrick Oakes, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He carries a battered warhammer and tarnished nunchaku as well. He has wavy black hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He helped his mother out around the business and became quite the natural. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Fighting. Bonds: Attractive, Job, Military, Religious, Enemies. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Patrick Oakes, Male Human Barbarian 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)7 (-2) 18 (+4)15 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp. 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Ernest Hallewell, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown top hat and brown clothes. His blonde hair is matted, messy, and big. His amber eyes peer out from beneath his top brown hat.

Personality: He has always had a great fascination with Human culture. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. He became a Guard soon after.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Racist, Shy, Mundane. Bonds: Job. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Ernest Hallewell, Male Human Druid 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)15 (+2) 8 (-1)16 (+3)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Infernal, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2800 sp.


Social Check DCs

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