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NPC Generator

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Advanced [show]


Anselm Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a slight overbite and is overall scrawny. His black hair is knotted and matted. His blue eyes have a joyful gleam in them most of the time.

Personality: This man loves music and to teach people music more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Brewer job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Secretive. Bonds: Job. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Anselm Ridley, Male Human Aristocrat 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 10 (+0)16 (+3)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 500 gp.


Social Check DCs


Godfrey Upton, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the east, but his parents moved at a very young age to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He's looking for his big break; and he feels kind of lost in life

Flaws: Depressed, Antagonistic. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Godfrey Upton, Male Human Commoner 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 8 (-1)9 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Henry Heiser, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his morningstar. He wears a colorful flower in his golden hair. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Secretive. Bonds: Attractive, Military, Religious. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Henry Heiser, Male Human Paladin 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 12 (+1)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 26000 cp. Smoky quartz (60 gp). Chrysoprase (60 gp). Amber (140 gp). Golden pearl (140 gp).


Social Check DCs


Trym Alton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Cartwright. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His fierce green eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Disciplined, Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Trym Alton, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lewis Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man typically wears black cloth garments or leather armor, and sports empty pouches on his belt. His moppish white hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. He is lazy and tries to find solutions quickly.

History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to get laid; and he's attracted to the pc

Flaws: Racist, Lazy, Shy. Bonds: Immigrant, Has a crush. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Lewis Hallewell, Male Human Warlock 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Athletics +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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