Jocelyn Cornish, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He sports tan clothing, slightly heavier than average wear. His hair is white and very short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the west was not economically sound they moved to his current location. He's since become an addict/alcoholic.
Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud
Ideals: Philantrophist. Flaws: Addict, Insane, Antagonistic. Bonds: Immigrant. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Trym Langston, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is black. His ears are large.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a font of random trivia from the lore and stories he has discovered
History: He comes from a rich western family. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Logical, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. Bloodstone (60 gp). Zircon (60 gp). Zircon (60 gp).
Nicholas Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a long, blue cloak, he is not a threatening figure. He is bald on top and has large golden tufts of hair around his ears. His green eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the east his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. He has worked as a Mortician like his father before him.
Motivation: He is wracked by social anxiety; and further expansion of business
Flaws: Ugly, Shy, Racist, Fearful. Bonds: Job, Poor. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Arnold Royston, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his kukri. His left leg appears badly burned and disfigured. His hair, while still mostly blonde, has prominent grey streaks. He has a tattooed face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Humans.
History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Impeccable. Flaws: Racist. Bonds: Rich. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 2000 cp.
Reynard Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He is well dressed, constantly wearing a blue suit, grey shirt, and white tie. He has a hunchback. With a patchy blonde beard and wild blonde hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reynard is combative with any and all who dare try his patience in the slightest.
History: Reynard was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Layabout
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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