Bertram Northcott, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and he perpetually has his flail ready. He sports a long red beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has always had a great fascination with Human culture. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the south to a Baker, Bertram learned a great deal about his father's area of expertise. His childhood dream was to be a Healer, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Insane, Racist. Bonds: Attractive, Job. Occupation: Baker
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Bertram Wallace, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is lengthy and is close to two feet long. He has several tiny amethyst earrings on each ear.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.
History: He was born blind and as such lacked many opportunities for work. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure
Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Adventurer, Rich. Occupation: Ploughman
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. Sapphire pendant on gold chain (900 gp). Large well-done wool tapestry (100 gp). 1 Masterwork Common Melee.
Simon Snape, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.
History: He comes from a rich eastern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 4 years.
Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend
Bonds: Adventurer, Rich, Job, Religious. Occupation: Stableman
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Rich purple corundum (700 gp). Obsidian (9 gp).
Solomon Stanton, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this western man is generally well dressed albeit a few years behind the times. He has dyed his greying golden hair a little too much giving a sharp golden color. His otherwise smooth face is marked with small tiny scars.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is afraid of women and trembles around them
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Ralf Weld, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a grey deerstalker hat and grey clothes. With bright auburn hair and a scraggly beard. His eyes are likewise gray.
Personality: He is a hateful person. He taunts others and blames them for his problems. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Priest, but he was a colossal failure. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Disease. Bonds: Job, Adventurer. Occupation: Tailor
Voice: Booming voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 9000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
