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NPC Generator

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Advanced [show]


Don Richie, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green coat over a blue low-cut shirt, and a feathered hat upon his head. His silver hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he acts the brute, he is far gentler than he would appear. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in trident use. Days after completing his studies, news broke out that his hometown was attacked by orcs. Don was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Athletic, Fighting, Artistic. Bonds: Religious, Enemies. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Don Richie, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 16 (+3)6 (-2)
Skills History +3, Intimidation +0
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Chad Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His red hair is drawn into a tight pony tail with a cross scrunchie. His brown eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Chad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: Marry his brother to traveling adventurers; and sabotage a competitor

Ideals: Athletic, Philantrophist. Bonds: Family, Immigrant, Job. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Chad Davenport, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 8 (-1)7 (-2) 11 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Balimaar Fulton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His golden hair is knotted and matted. His eyes are likewise brown.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Balimaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Shepherd, Balimaar learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Hedonist, Ugly. Bonds: Job, Religious. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Balimaar Fulton, Male Human Cleric 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. 4 Thunderstones. 4 Thunderstones.


Social Check DCs


Adam Everly, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. His hair is long and auburn with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His amber eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Adam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Many gnolls want him driven away.

Ideals: Athletic, Gifted, Impeccable. Bonds: Attractive, Enemies. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Adam Everly, Male Human Cleric 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 12 (+1)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 400 gp.


Social Check DCs


Percival Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears black leather gloves, a black jacket, and tight pants. His long white hair reaches down to his waist. His green eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Slave, Mentor, Immigrant, Family. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Halsey, Male Human Adept 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)13 (+1) 18 (+4)7 (-2)
Skills Animal Handling +6, History +3
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 90 pp. 4 Holy water.


Social Check DCs

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