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NPC Generator

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Advanced [show]


Geoffrey Blackwood, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case, he is not a threatening figure. His moppish silver hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast desert. He worked as a nervous Bather and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Meet up once more with his childhood friend; and sabotage a competitor

Ideals: Justice. Flaws: Greedy. Bonds: Nature, Job, Adventurer. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Geoffrey Blackwood, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)9 (-1) 11 (+0)16 (+3)
Skills Nature +1, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Everard Holton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is generally well dressed albeit a few years behind the times. He wears a Stetson hat to cover his moderate length black hair. His violet eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Everard Holton, Male Human Bard 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 400 gp. Obsidian (8 gp). Red spinel (80 gp). Violet garnet (400 gp). Onyx (50 gp).


Social Check DCs


Chad Everly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His white hair is heavily combed to the right. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted arcane powers by his dying sister.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Shy, Racist. Bonds: Adventurer. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Chad Everly, Male Human Cleric 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)7 (-2) 13 (+1)13 (+1)
Skills Performance +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 22000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Raymond Everly, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. His red hair is knotted and matted. This hazel eyed westerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is skeptical of what others tell him and is slow to trust.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a brigands raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels kind of lost in life

Flaws: Ugly, Depressed, Shy. Bonds: Poor, Religious, Enemies. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Raymond Everly, Male Human Ranger 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2800 sp. 1 Masterwork Musical instrument. 1 Masterwork manacles. 1 Silk rope.


Social Check DCs


Cory Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a grey and blue handkerchief worn on his right side. He wears his black hair up. His hazel eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.

History: Cory was born with his father's beautiful face. He worked as a nervous Carter and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Job. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Cory Winterbourne, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 6 (-2)14 (+2)
Skills Acrobatics +2, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Darkwood Buckler.


Social Check DCs

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