Randal Remington, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Randal will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Randal's father didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Extrovert, Fighting. Flaws: Antagonistic. Bonds: Mentor, Religious, Enemies. Occupation: Cartwright
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Kyle Adley, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His white hair is still thick. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: His spouse's relatives view him with great suspicion; and he is greedy
Ideals: Persistence, Gifted. Bonds: Rich, Family. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 22000 sp. Black opal (1000 gp). Banded agate (16 gp). Moss agate (16 gp). 1 Minor magic item.
Arnold Hampton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Persistence. Bonds: Attractive, Job, Mentor. Occupation: Animal Trainer
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Adam Perry, Male Human [Permalink]
Personal [hide]
Description: An older man who wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case, he is not a threatening figure. His black hair is slicked back into a classic pompadour. He has several tiny topaz earrings on each ear.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his father.
History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with his old friends; and balancing his hectic life and new shipwright responsibilities is difficult
Ideals: Disciplined, Entrepeneur. Bonds: Rich, Adventurer, Job. Occupation: Shipwright
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Bloodstone (70 gp).
Simon Allerton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is typically in his Seamstress uniform. His auburn hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.
History: Gifted from a young age, Simon studied abroad. His necromantic abilities were realized during a raid on his village. He now owns his own business.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Seamstress
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
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