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Advanced [show]


Dustin Hailey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a brown and green handkerchief worn on his right side. He has wavy golden hair. His eyes are brown and catlike.

Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.

History: He was born in a small desert village. Dustin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Professionalism. Flaws: Secretive. Bonds: Nature, Enemies. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Dustin Hailey, Male Human Fighter 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 16 (+3)16 (+3)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 4000 sp. Citrine (70 gp).


Social Check DCs


Guy Clive, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a violet coat over a blue low-cut shirt, and a Stetson hat upon his head. His long red hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Guy Clive, Male Human Wizard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 1 Minor magic item.


Social Check DCs


Alex Breeden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is white and curly. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He is frequently practicing swordplay.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a herbalist and was forced into it by his family

Ideals: Professionalism, Philantrophist. Bonds: Military, Nature, Family. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Alex Breeden, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trym Morton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He has a moderate pudge and is not very fit. His red hair is long and unkept. He has gleaming, smiling hazel eyes.

Personality: Calm and collected, he is a well trained Butcher. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Brewer, who enjoyed hunting, Trym was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is terrified, and will act out of fear; and he would like to get married and retire

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Nature, Has a crush. Occupation: Butcher

Voice: German accent

Attributes [hide]

Trym Morton, Male Human Paladin 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Athletics +1, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Red spinel (50 gp). 1 Minor magic item.


Social Check DCs


Theobald Darby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His auburn hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Miller, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by brigands. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Further expansion of business; and a deep hatred of brigands

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theobald Darby, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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