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Advanced [show]


Norman Thackeray, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries shortbows. His moppish blonde hair is in a traditional bowl cut. He has a dull look in his blue eyes.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He receives visions of the future at random moments

History: A powerful wizard made him what he is. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in shortbow use. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Mentor, Enemies. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Norman Thackeray, Male Human Adept 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 sp. Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Minor magic item.


Social Check DCs


Bernard Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy pastel pantaloons and a black scarf. His blonde hair is still thick. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of northern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Bernard Wellington, Male Human Commoner 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 11 (+0)7 (-2)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Gomory Snape, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of longswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.

History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Racist, Selfish. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Gomory Snape, Male Human Rogue 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 60 pp.


Social Check DCs


Richard Thackeray, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His tied-back hair is black. His green eyes dart from person to person.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and he is greedy

Flaws: Impulsive. Bonds: Rich, Enemies, Religious. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Thackeray, Male Human Ranger 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)10 (+0) 8 (-1)14 (+2)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Norman Alton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. He keeps his long chestnut hair kept up in a rat tail. His gray eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: He got into the Crown-heir business at a young age. He worked as a nervous Crown-heir and found it very stressful. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To clean up the streets; and wants to raise his children well

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Job, Family, Guardian. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Norman Alton, Male Human Sorcerer 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)10 (+0) 17 (+3)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 11000 cp.


Social Check DCs

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