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NPC Generator

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Advanced [show]


John Churchill, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.

History: He was born into a rich family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Antagonistic, Depressed. Bonds: Rich. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

John Churchill, Male Human Rogue 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Anselm Eastoft, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Anselm was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Eastoft, Male Human Cleric 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Norman Chatham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears light armors faded through time and improper care. His long chestnut hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 6 years old his parents immigrated from the south. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Norman Chatham, Male Human Ranger 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp.


Social Check DCs


Dustin Appleton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He has a moderate pudge and is not very fit. His red hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and he uses money and sex appeal to get what he needs

Flaws: Shy. Bonds: Job, Adventurer, Rich, Attractive. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Dustin Appleton, Male Human Wizard 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)12 (+1) 9 (-1)15 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 100 gp. Coral (70 gp). Citrine (50 gp).


Social Check DCs


Gerard Gentry, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This gray eyed westerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gerard was raised in a hard working conservative environment. His martial abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Roofer.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert, Gifted. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Gerard Gentry, Male Human Ranger 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Alexandrite (600 gp). Deep blue spinel (600 gp). 1 Breastplate. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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