Trym Wheatley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Human culture. He is lazy, self-centered, vain, and jealous.
History: He got into the Unemployed business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge
Flaws: Racist, Selfish. Bonds: Job, Rich, Enemies. Occupation: Unemployed
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 2 Smokesticks. 2 Tanglefoot bags.
Simon Carlisle, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears green cloth garments or leather armor. His brown hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business
Ideals: Athletic, Gifted, Fighting. Bonds: Job, Enemies. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1300 sp.
Manfred Ansley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and catlike.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.
History: Manfred was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Bonds: Poor, Job, Family, Adventurer. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 1 Darkwood Buckler.
Hugh Livingstone, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears a fancy green suit. His blonde hair is kept up in a ponytail inside a feathered hat. His eyes are likewise amber.
Personality: He acts crazy and hedonistic. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Hugh reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business
Flaws: Hedonist, Shy, Greedy. Bonds: Attractive, Military, Job. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1600 sp. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Masterwork Artisan’s tools.
Tim Brixton, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern man usually wears his black robe and has his crossbow always slung over his shoulder. His golden hair is braided into rings. His blue eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Tim will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of a Soapmaker, who enjoyed hunting, Tim was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Apothecary job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 8 (-1) | 12 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. Obsidian (6 gp). Banded agate (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!
