Kyle Dudley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, pastel cloak. He carries with him a set of scythes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Kyle's homeland. Kyle decided to take the middle way and become a bodyguard. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His relatives are trying to arrange a marriage; and he desires power and/or immortality
Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Immigrant, Adventurer, Family. Occupation: Navigator
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Goblin, Orc, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 80 pp.
Bertram Halsey, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a skull on it. His hair, while still mostly black, has prominent grey streaks. He wears an eyepatch.
Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was raised by priests from a young age. Bertram was born on a far western mountains where he grew up under the tutelage of his father, an expert Hunter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Immigrant, Religious, Mentor. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 400 gp.
Tim Dumph, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a blue cloak and cross-gartered red stockings. He has moderate length silver hair. His eyes are hazel and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and he wants revenge against gnolls
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Nature, Family. Occupation: Dilettante
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 37000 sp. 1 Half-Plate.
Bertram Hadley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing a long, tan cloak, marred by chocolates. His white hair is cut short with large spiked bangs in the front. His amber eyes peer out from beneath his feathered tan hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born into a rich family. While studying, he fell in love. They married and had a daughter. He has never given up on his painting dream.
Motivation: Wishes to resurrect an old love; and he has money and likes to spend it
Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, In love. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Peridot (30 gp). Rich purple corundum (400 gp). 1 Chain shirt. 1 Masterwork studded leather. 1 Full Plate. 1 Breastplate.
Wymar Webley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear flannel. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. He has achieved small success as a Mayor.
Motivation: Sabotage a competitor.
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
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