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NPC Generator

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Advanced [show]


Arnold Adley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His hair is long and white with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His eyes are hazel and beady.

Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer, Military. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Arnold Adley, Male Human Warrior 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5

Possessions: 20 pp. Brass mug with jade inlays (400 gp). A silver and pearl hairclip (90 gp). Gold dragon comb with red garnet eye (900 gp).


Social Check DCs


Gerard Kirby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His hair is short and chestnut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.

History: The child of a Spice Merchant, who enjoyed hunting, Gerard was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Adventurer, Nature, Enemies. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Gerard Kirby, Male Human Barbarian 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6

Possessions: 200 gp. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Simon Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey coat over a brown low-cut shirt, and a broad hat upon his head. He keeps his black hair in a flapper bob. His eyes are likewise brown.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: He was born in the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and wants to work out more often

Ideals: Athletic. Bonds: Religious, Adventurer, Immigrant, Nature. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Simon Marlowe, Male Human Barbarian 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)16 (+3) 14 (+2)8 (-1)
Skills Animal Handling +5, History +6
Senses Passive Perception 12
Languages Common, Giant, Orc, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Richard Lancaster, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He has a large brown mantle and cape that has been intricately interwoven into his black robe. His blonde hair is kept up in a ponytail inside a feathered hat. He is baby faced.

Personality: Calm and collected, he is a well trained Barber. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Barber.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Richard Lancaster, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 5 (-3)9 (-1) 8 (-1)14 (+2)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Law, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His hair is silver and curly. His amber unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Athletic. Flaws: Disease, Hedonist. Bonds: Attractive, Job, Adventurer. Occupation: Miller

Voice: Stutters

Attributes [hide]

Gilbert Law, Male Human Warrior 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Crowbar.


Social Check DCs

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