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NPC Generator

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Advanced [show]


Clerebold Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy white pantaloons and a tan scarf. His white hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and many illithids want him driven away

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Clerebold Marley, Male Human Wizard 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 4 (-3)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 300 gp.


Social Check DCs


Trym Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears white cloth garments or leather armor. He has no hair. His amber eyes dart from person to person to random spaces in the air.

Personality: This man loves painting and to teach people painting more than just about anything. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born into a rich family. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Trym Soames, Male Human Ranger 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


William Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the north to a Mason, William learned a great deal about his father's area of expertise. His martial abilities were realized during a raid on his village. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: To end his boredom; and wants to open a new tavern

Ideals: Gifted. Flaws: Insomniac, Cynical, Shy, Mundane. Bonds: Job. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

William Wakefield, Male Human Expert 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)16 (+3) 14 (+2)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 200 gp. Silver pearl (150 gp). Coral (150 gp). Star rose quartz (50 gp). Blue sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Moreno, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. His eyes, though not visible through his cowl, are hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Hubert was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of goblins

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Hubert Moreno, Male Human Druid 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)18 (+4) 9 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Undercommon, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Drogo Washington, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. With bright chestnut hair and a scraggly beard. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Barkeep.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic, Gifted. Bonds: Rich, Job. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Drogo Washington, Male Human Aristocrat 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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