Bertram Nash, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and white with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.
History: Bertram was raised in a hard working conservative environment. A freak accident while working with his Barkeep father left him crippled. He inherited the family business which he has now maintained for 4 years.
Motivation: Further expansion of business; and expand his business
Flaws: Addict, Disease. Bonds: Attractive, Job. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 11 (+0) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
Possessions: 800 gp.
Ernest Ryley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man typically wears black cloth garments or leather armor. His hair is always cut to a buzz. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Herbalist and found it very stressful. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants his loneliness to end; and to be a fisher again
Flaws: Addict, Ugly, Secretive. Bonds: Job, Has a crush. Occupation: Herbalist
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Abyssal, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 20000 cp.
Miles Astley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. He has wavy brown hair. His eyes, though not visible through his cowl, are green.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Dyer.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting, Impeccable. Flaws: Addict, Disease. Bonds: Job. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Emerald (600 gp). Coral (60 gp). Rose (40 gp).
Drogo Wentworth, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large violet mantle and cape that has been intricately interwoven into his pastel robe. His hair is black and curly. His ears are large.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Marry his sister to traveling adventurers; and wants to work out more often
Ideals: Joker, Athletic. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
Possessions: 100 gp. Tourmaline (150 gp). Iolite (80 gp).
Bernard Blankley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy white pantaloons and a grey scarf. He has moderate length white hair. His eyes are gray and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 5 years old his parents immigrated from the west. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural human artifacts is his passion
Ideals: Opinionated, Artistic. Flaws: Ugly, Forgetful. Bonds: Immigrant. Occupation: Bricklayer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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