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Advanced [show]


Richard Law, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears violet leather gloves, a violet jacket, and tight pants. With a patchy blonde beard and wild blonde hair. His eyes are gray and beady.

Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Richard was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Richard Law, Male Human Monk 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 600 gp. Black pearl (500 gp). Fire opal (1100 gp). Violet garnet (500 gp).


Social Check DCs


Adelard Tatum, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his red hair to look like a famous performer. He has several tiny sapphire earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: Many goblins want him driven away.

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Rich, Enemies. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Adelard Tatum, Male Human Sorcerer 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)12 (+1) 17 (+3)18 (+4)
Skills Acrobatics +1, Deception +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Theobald Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He is physically well-built. His blonde hair is greasy and uncared for. His amber eyes are passionate and lively.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Courier.

Motivation: He feels threatened by others; and expand his business

Ideals: Gifted. Flaws: Ugly, Fearful, PTSD. Bonds: Job. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Theobald Cromwell, Male Human Commoner 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 18 (+4)16 (+3)
Skills Athletics +5, History +5
Senses Passive Perception 14
Languages Common, Celestial, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His red hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.

History: Shane was raised in a hard working conservative environment. His childhood dream was to be a Ploughman, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many dire rats want him driven away; and a need for knowledge about a nearby landmark

Flaws: Insane, Lazy. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Shane Myerscough, Male Human Wizard 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)18 (+4) 14 (+2)16 (+3)
Skills Athletics +7, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Gnoll, Druidic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: Carnelian (30 gp). Amethyst (110 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in red turtlenecks beneath a blue coat with brown slacks. His black hair is long and unkept. His thin eyebrows rest above his beady gray eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: He was born in the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Wakefield, Male Human Commoner 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs

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