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NPC Generator

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Advanced [show]


Bertram Abram, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is slicked back into a classic pompadour. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Roofer

Voice: Hollow voice

Attributes [hide]

Bertram Abram, Male Human Warlock 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 11 (+0)7 (-2) 12 (+1)9 (-1)
Skills Arcana +0, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerard Compton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are violet and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Gerard studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Gerard Compton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Drogo Bradley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Bather job and began his own company from there.

Motivation: He feels threatened by others; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Joker, Artistic. Flaws: Fearful. Bonds: Poor, Religious, Job. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Drogo Bradley, Male Human Sorcerer 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)8 (-1) 9 (-1)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Kirby, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. His auburn hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Seamstress. He has built up a small fortune and can afford his own way.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Flaws: Depressed, Impulsive. Bonds: Rich, Adventurer, Job, Has a crush. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

Adam Kirby, Male Human Aristocrat 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Godfrey Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. His white hair is matted, messy, and big. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the east, but his parents moved at a very young age to the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 7 years.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he has money and likes to spend it

Flaws: Ugly, Hedonist. Bonds: Job, Immigrant, Rich. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Godfrey Barlow, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)13 (+1) 8 (-1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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