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NPC Generator

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Advanced [show]


Tim Payton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears skinny pants and wears a blue and brown robe with the hood down. He keeps his black hair in a flapper bob. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Tim has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and a strong sense of loyalty to human people

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Hedonist, Disease. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Tim Payton, Male Human Wizard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)9 (-1) 12 (+1)6 (-2)
Skills Arcana +1, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp.


Social Check DCs


Wymar Byron, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments

History: He was raised in a desert tribe. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Cynical, Insane. Bonds: Nature, Religious. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Wymar Byron, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. Deep blue spinel (1100 gp). Amethyst (100 gp). Black pearl (1100 gp). 1 Minor magic item.


Social Check DCs


Anthony Wade, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large brown tufts of hair around his ears. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anthony took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Adventurer, Nature, Family. Occupation: Stylist

Voice: French accent

Attributes [hide]

Anthony Wade, Male Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Godfrey Norton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. His eyes are likewise violet.

Personality: He dislikes all the random violence that takes place in the south. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often.

Ideals: Entrepeneur, Athletic, Pacifist, Justice. Bonds: Poor. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Godfrey Norton, Male Human Adept 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 30000 cp. 1 Full Plate.


Social Check DCs


Theobald Badger, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a white and violet handkerchief worn on his left side. His chestnut hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Theobald was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Disease, Shy. Bonds: Immigrant, Attractive, Rich. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Theobald Badger, Male Human Warlock 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 300 gp.


Social Check DCs

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