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NPC Generator

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Advanced [show]


Manfred Wilberforce, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears blue cloth garments or leather armor. He has a very tight haircut. He has a dull look in his hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His spouse's relatives view him with great suspicion; and he has money and likes to spend it

Ideals: Athletic. Flaws: Secretive. Bonds: Rich, In love, Family. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Manfred Wilberforce, Male Human Rogue 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)10 (+0) 10 (+0)17 (+3)
Skills Arcana +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 sp. Smoky quartz (60 gp). Rich purple corundum (1000 gp).


Social Check DCs


Arnold Lester, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He has a slight overbite and is overall scrawny. He has a long chestnut beard with little hanging trinkets. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Arnold Lester, Male Human Barbarian 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)18 (+4) 12 (+1)10 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Raymond Tickle, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light white in addition to tight pants. His red hair is knotted and matted. He has several tiny ruby earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Bookbinder, but he got bored and became a Sculptor. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Artistic. Flaws: Ugly, Sensitive. Bonds: Rich, Family, Job. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Raymond Tickle, Male Human Adept 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Citrine (70 gp). White pearl (90 gp). Hematite (9 gp).


Social Check DCs


Anthony Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems. He has a auburn handlebar mustache and slicked back auburn hair. He has gray eyes and a green hat with a violet feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is wracked by social anxiety; and he is greedy

Ideals: Disciplined. Flaws: Secretive, Fearful. Bonds: Rich, Family, Mentor. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Anthony Livingstone, Male Human Warrior 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)10 (+0) 14 (+2)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 33000 sp.


Social Check DCs


Wymar Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey tunic with green highlights, and long violet pants that bunch up around his shoes. His long brown hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Seamstress father left him crippled. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Shelley, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)8 (-1) 16 (+3)12 (+1)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2500 sp. Cloth of gold vestments (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs

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