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Advanced [show]


Randal Ryland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). He has shaved his head bald. His eyes are violet and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the west to a Shoemaker, Randal learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He became a Shoemaker soon after.

Motivation: To be a Stylist again; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Shy, Racist. Bonds: Job. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Randal Ryland, Male Human Warlock 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 59 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)10 (+0) 16 (+3)12 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. Coral (120 gp). Amethyst (120 gp). Iolite (20 gp). Amber (120 gp). 1 Climber’s kit. 1 Spyglass. 1 Masterwork Musical instrument. 1 Spyglass.


Social Check DCs


Bertram Leighton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Jeweler. He carries with him a set of axes on his belt, each one with a aquamarine on the hilt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's since become an addict/alcoholic.

Motivation: He is content; and many orcs want him driven away

Ideals: Fighting. Flaws: Selfish, Addict, Mundane. Bonds: Religious, Enemies. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Bertram Leighton, Male Human Warlock 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 10 (+0)10 (+0)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Patrick Tatum, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. He sports a flattop hair cut. His violet eyes lackadaisically let the world flow into them.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 5 years old his parents immigrated from the south. As a young adult he joined a group advocating for an improvement in Human conditions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Racist, Insane. Bonds: Rich, Immigrant. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Patrick Tatum, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Diggory Windsor, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is lengthy and is close to two feet long. He has green eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments

History: Born in the south to a Masseuse, Diggory learned a great deal about his father's area of expertise. A few years later when the north was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: To be a Interpreter again; and expand his business

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Job, Immigrant. Occupation: Masseuse

Voice: Spits words with contempt

Attributes [hide]

Diggory Windsor, Male Human Expert 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)14 (+2) 15 (+2)11 (+0)
Skills Performance +3, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 5000 sp. Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Geoffrey Harrington, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a brown suit, white shirt, and brown tie. He wears a wide-brimmed hat to hide his balding. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Harrington, Male Human Commoner 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 16 (+3)7 (-2)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 200 gp.


Social Check DCs

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