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NPC Generator

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Advanced [show]


Lewis Barclay, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His blonde hair is greasy and uncared for. His eyes are likewise violet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Lewis was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich, In love, Military. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Lewis Barclay, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Frederick Kelsey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an entirely brown suit with black socks and a vest with buckled shoes. He has shaved his head bald. His brown eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Persistence, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Frederick Kelsey, Male Human Druid 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)13 (+1) 17 (+3)13 (+1)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Heward Graeme, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a brown poncho over his likewise colored trousers and shirt. His auburn hair is heavily combed to the left. His hazel eyes dart from person to person.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heward is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and retire the richest man in the west

Ideals: Gifted, Justice, Entrepeneur. Flaws: Secretive, Insomniac. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Heward Graeme, Male Human Ranger 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)10 (+0) 15 (+2)8 (-1)
Skills Insight +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Kendall, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large white mantle and cape that has been intricately interwoven into his brown robe. His hair is white and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Hugh wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Architect and found it very stressful. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Mentor, Job. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Hugh Kendall, Male Human Ranger 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Aldous Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin grey vertical stripes and black pants. He sports a long black beard, and similarly colored long hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted, Logical. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Aldous Tyndall, Male Human Sorcerer 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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