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NPC Generator

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Advanced [show]


Dustin Webley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white shirt with thin grey vertical stripes and tan pants. His chestnut hair is still thick. His eyes are green and catlike.

Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a forest tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has worked as a Apothecary like his mother before him.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Guardian, Mentor, Nature, Job. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Dustin Webley, Male Human Paladin 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Charles Tickle, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. His brown hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. Like his mother and his sister before him, after school he went straight into learning to become a Laborer. He was always very intelligent and has formed a secret society of specialists.

Motivation: To be a Cartwright again.

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Rich, Job. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Charles Tickle, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)17 (+3) 9 (-1)10 (+0)
Skills Insight +1, Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Celestial, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: Just what you see.


Social Check DCs


Aldous Dryden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. With a patchy red beard and wild red hair. He has amber eyes and a red hat with a white feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Aldous's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Joker, Justice, Logical. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Aldous Dryden, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Miles Chester, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears very tight pants and wife beaters, though occasionally he sports a violet coat, and his gloved hand is found clutching a rapier. His chestnut hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Ideals: Gifted. Flaws: Shy, Antagonistic, Greedy. Bonds: Job. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Miles Chester, Male Human Sorcerer 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)8 (-1) 11 (+0)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a green scarf. His skin is fair and his fingers are delicate and long. His chestnut hair is singed and shortened. This violet eyed northerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He left for the north, certain he would find work there.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Alexandre Tatum, Male Human Druid 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp.


Social Check DCs

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