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NPC Generator

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Advanced [show]


Anthony Blakeley, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. His long auburn hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a hateful person. He taunts others and blames them for his problems. Anthony is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the west his family was never financially stable. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anthony took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Nature. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Anthony Blakeley, Male Human Expert 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 7 (-2)13 (+1)
Skills Intimidation +3, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gunter Pinkerton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and someone believes him a fraud

Flaws: Shy. Bonds: Rich, Military, Job, Enemies. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Gunter Pinkerton, Male Human Ranger 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. A delicate brass dragon egg (40 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Heward Livingstone, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair has been sun bleached extensively. His eyes are a pleasant blue.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. When Heward reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality.

Bonds: Immigrant, Adventurer, Military, Rich. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Heward Livingstone, Male Human Ranger 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Gresham, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy auburn beard and wild auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invites people to come help in his community garden.

History: Clerebold was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Athletic, Philantrophist. Flaws: Insomniac, Shy. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Clerebold Gresham, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)10 (+0) 12 (+1)9 (-1)
Skills Nature +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ralf Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. He has no hair. His thin eyebrows rest above his beady violet eyes.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Addict, Antagonistic. Bonds: Slave, Immigrant, Religious. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Ralf Hayhurst, Male Human Adept 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)16 (+3) 14 (+2)10 (+0)
Skills Persuasion +3, Stealth +7
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Druidic
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 100 gp. Chrysoprase (70 gp). Onyx (70 gp). Obsidian (7 gp).


Social Check DCs

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