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NPC Generator

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Advanced [show]


Lance Ramsay, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He keeps his silver hair in a pixie cut. His eyes are green and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against illithids.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Religious, Enemies. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Lance Ramsay, Male Human Barbarian 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 60 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 700 gp. Golden yellow topaz (700 gp). Carnelian (60 gp). Alexandrite (700 gp). 1 Banded mail. 1 Full Plate. 1 Full Plate.


Social Check DCs


Wymar Stanley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear blue tank tops with red pants. He is tall, broad shouldered and powerfully built. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Human compassion.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Military. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Wymar Stanley, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Kyle Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His deerstalker hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Poor, Military, Mentor. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Kyle Gentry, Male Human Aristocrat 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Insight +4
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Chad Mori, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears skinny pants and wears a pastel and brown robe with the hood down, marred by chocolates. He sports a flattop hair cut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. Through the years after Chad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Chad's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Chad Mori, Male Human Sorcerer 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 15 (+2)7 (-2)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Jocelyn Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich northern family. Jocelyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Rich, Adventurer. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

Jocelyn Hadleigh, Male Human Warrior 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 33000 sp. Red garnet (130 gp). 1 Minor magic item.


Social Check DCs

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