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Advanced [show]


Henry Marlee, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. He wears a deerstalker hat to hide his balding. His gray eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Passionate. Flaws: Racist. Bonds: Attractive, Religious, Family. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Marlee, Male Human Wizard 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 900 gp. Azurite (16 gp). Rich purple corundum (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His blonde hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Anselm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Anselm studied abroad. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Enemies. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Anselm Gentry, Male Human Rogue 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Van Es, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Unemployed does. He keeps his white hair in a pixie cut. His brown eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. His childhood dream was to be a Layabout, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Immigrant. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Peter Van Es, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Wymar Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Nature, Adventurer. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Wymar Hayes, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 2800 sp.


Social Check DCs


Kody Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing, and he perpetually has his whip ready. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes and a green hat with a white feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Kody Winchester, Male Human Wizard 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Deception +3, Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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