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Advanced [show]


Jocelyn Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a top hat to cover his moderate length golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He is obsessed with finding treasure.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic, Disease, Insomniac. Bonds: Adventurer. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Jocelyn Breeden, Male Human Cleric 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 19000 cp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Solid gold idol (200 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Anselm Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He keeps his white hair in a pixie cut. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Now he works as a painting tutor during his time off.

Motivation: Revenge; and he wants revenge against dire rats

Ideals: Artistic, Entrepeneur, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Anselm Shelley, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)8 (-1) 13 (+1)12 (+1)
Skills Nature +1, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp.


Social Check DCs


Alexandre Burton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and tends to wear a large red jacket. His hair is long and brown with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Alexandre was born in the west. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.

Motivation: Marry his brother to traveling adventurers; and he would like to get married and retire

Ideals: Persistence. Flaws: Antagonistic. Bonds: Mentor, Has a crush, Family. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Alexandre Burton, Male Human Rogue 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 12 (+1)8 (-1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Healer’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Chad Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. His auburn hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Justice, Fighting. Flaws: Insane, Shy. Bonds: Rich, Attractive. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Chad Tickle, Male Human Wizard 9
Medium (5'9") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 1100 gp. Sard (50 gp). Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs


Kyle Hayes, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large black mantle and cape that has been intricately interwoven into his grey robe. His long red hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Justice. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Kyle Hayes, Male Human Expert 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 6 (-2)15 (+2) 16 (+3)15 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp.


Social Check DCs

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