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Advanced [show]


Frederick Mitchell, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is cut short with large spiked bangs in the front. His gray eyes peer out from beneath his small brown hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. When Frederick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Rich, Military. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Frederick Mitchell, Male Human Warrior 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 10 (+0)7 (-2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp. 1 Healer’s kit. 1 Magnifying glass.


Social Check DCs


Hunter Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with blue highlights, and long black pants that bunch up around his shoes, and carries tridents. He sports a long blonde beard, and similarly colored long hair. His ears are large.

Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family, In love. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Hunter Spaulding, Male Human Bard 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Aquan, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1000 gp.


Social Check DCs


Justin Tatum, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears grey leather gloves, a grey jacket, and tight pants. His skin is also unnaturally pale. His black hair is unkempt and raggedy. His thin eyebrows rest above his beady brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: Justin was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Justin Tatum, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)16 (+3) 7 (-2)10 (+0)
Skills Animal Handling +0, Arcana +5
Senses Passive Perception 8
Languages Common, Infernal, Abyssal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Kensley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He carries with him a set of maces on his belt, each one with a sapphire on the hilt. He wears a wide-brimmed hat to hide his balding. His thin eyebrows rest above his beady green eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for him, and Thomas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Fighting. Flaws: Ugly, Mundane, Depressed. Bonds: Military, Poor. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Thomas Kensley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)15 (+2) 9 (-1)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Hourglass.


Social Check DCs


Gerard Cooper, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. His black hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not trust anyone and sleeps with one eye open.

History: The child of western immigrants he idolized his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Artistic. Flaws: Insane, Insomniac. Bonds: Immigrant, Debt. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Gerard Cooper, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 16 (+3)8 (-1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. Deep green spinel (120 gp). Fire opal (900 gp).


Social Check DCs

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