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NPC Generator

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Advanced [show]


Adelard Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. His auburn hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. He has all his life been fascinated with writing.

History: He was born in the east, but his parents moved at a very young age to the south. He dropped out of school before completing his studies. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Artistic, Logical. Bonds: Attractive, Has a crush, Immigrant. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Adelard Wallace, Male Human Monk 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 11 (+0)8 (-1)
Skills Insight +3, Performance +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


John Marston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, white, dusty cloak. His hair is auburn and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Carpenter, and he later adopted a second son.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Insomniac, Cynical. Bonds: Adventurer, Family, Job. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

John Marston, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Balimaar Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his black hair well, parting it to the right. His gray eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the south. He takes great joy in being the best Assassin in town.

History: Born to a Seamstress, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a Assassin soon after.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Pacifist. Bonds: Poor, Job, Adventurer. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Balimaar Darlington, Male Human Cleric 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Insight +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 5000 sp.


Social Check DCs


Robert Shelby, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his blue robe and has his falchion always slung over his shoulder, and sports empty pouches on his belt. His auburn hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of drow once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Regain custody of his son; and doesn't want to be a cartwright and was forced into it by his family

Flaws: Shy. Bonds: Enemies, Rich, Adventurer, Family. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Shelby, Male Human Sorcerer 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 17 (+3)9 (-1)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Giant, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 300 gp.


Social Check DCs


Tim Branson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His white hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now spends his time doing works of charity.

Motivation: He's in love; and he has a crush on the local weaver

Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Tim Branson, Male Human Monk 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 14 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)16 (+3) 15 (+2)13 (+1)
Skills Athletics +6, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1200 gp. Star rose quartz (60 gp).


Social Check DCs

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