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NPC Generator

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Advanced [show]


Kyle Fawcett, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He is bald on top and has large auburn tufts of hair around his ears. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Depressed, Shy. Bonds: Nature. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Kyle Fawcett, Male Human Ranger 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Smoky quartz (50 gp).


Social Check DCs


Hugh Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears blue leather gloves, a blue jacket, and tight pants. He wears a colorful flower in his auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.

History: Sold as a small child to a slaver, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic. Flaws: Greedy. Bonds: Attractive, Mentor, Job. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Hugh Hartford, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Hayden, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man wears just a brown suit. His chestnut hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He feeds upon the attention of others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Randal Hayden, Male Human Ranger 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Gerald Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large green mantle and cape that has been intricately interwoven into his tan robe. His golden hair is kept up in a ponytail inside a small hat. His eyes are hazel and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Cartwright, who enjoyed hunting, Gerald was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Human compassion; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Optimist. Flaws: Hedonist, Racist. Bonds: Nature, Job. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Gerald Astley, Male Human Sorcerer 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)9 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 sp. 1 Chain shirt. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Geoffrey Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His tied-back hair is white. His hazel unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Geoffrey Melancon, Male Human Expert 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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