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Advanced [show]


Patrick Mori, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light brown in addition to tight pants. His auburn hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Dyer business at a young age. When Patrick reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Dyer soon after.

Motivation: To be a Bellfounder again; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Immigrant, Job, Military. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Patrick Mori, Male Human Adept 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 10 (+0)11 (+0)
Skills Nature +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 80 pp. Tiger eye turquoise (6 gp). Deep blue spinel (1000 gp). Sardonyx (80 gp). Jade (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and he is greedy

Ideals: Philantrophist, Artistic. Bonds: Rich, Family. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Bradford, Male Human Adept 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)16 (+3) 9 (-1)16 (+3)
Skills Medicine +2, Religion +6
Senses Passive Perception 9
Languages Common, Auran, Gnoll, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Moss agate (7 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Charlton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He wears his brown hair up in a very large beehive style do. His half smiles and brown eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the south to a Painter, Wymar learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. In the meantime he has taken over work as a Painter and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Wymar Charlton, Male Human Bard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Wymar Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and curly. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Wymar took refuge in the large cave and found the beat up lance and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and revenge

Bonds: Job, Enemies, Nature, Family, Debt. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Wymar Hadley, Male Human Monk 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)7 (-2) 11 (+0)12 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Heward Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. He has a long red beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy and tries to find solutions quickly.

History: Born in the south to a Crown-heir, Heward learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Sabotage a competitor.

Ideals: Fighting, Justice. Flaws: Lazy. Bonds: Poor, Attractive, Job. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Ridley, Male Human Fighter 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. Golden pearl (90 gp). Black pearl (800 gp). Smoky quartz (20 gp). Rock crystal (20 gp).


Social Check DCs

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