Odo Middleton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and has a large pastel mantle and cape that has been intricately interwoven into his blue robe. His left leg appears badly burned and disfigured. His moppish brown hair is in a traditional bowl cut. He is baby faced.
Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast mountains. His family was turned out during the war. He and his family wandered north to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Extrovert, Entrepeneur. Flaws: PTSD. Bonds: Nature. Occupation: Glassblower
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 700 gp. Hematite (4 gp). Azurite (4 gp). Pink pearl (50 gp).
Guy Northcott, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. His green eyes have a joyful gleam in them most of the time.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.
History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 100 gp. Silver pearl (110 gp). Banded agate (16 gp).
Ernest Merton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his chestnut hair down. His eyes are blue.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Ernest was raised in a hard working conservative environment. His childhood dream was to be a Interpreter, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.
Motivation: He's looking for his big break; and further expansion of business
Flaws: Addict. Bonds: Nature, Religious, Job, Adventurer. Occupation: Adventurer
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. 2 Tanglefoot bags. 2 Smokesticks. 1 Holy water.
Richard Hayes, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He wears a broad hat to cover his moderate length blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born blind and as such lacked many opportunities for work. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Richard's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Richard and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Flaws: Insomniac, Antagonistic, Impulsive, Disease. Bonds: Attractive. Occupation: Detective
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Banded agate (15 gp).
Hubert Gentry, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are blue and he is always smoking a pipe.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Hubert was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Gifted, Philantrophist. Flaws: Shy. Bonds: Rich, Religious. Occupation: Ploughman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 gp.
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