Henry Gresham, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His hair is cut close to his head. He is baby faced.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a logical person and will generally grow upset if things defy logic and science.
History: Henry lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Butcher. He has worked as a Butcher like his father before him.
Motivation: Marry his brother to traveling adventurers.
Ideals: Passionate, Logical. Bonds: Attractive, Family, Job. Occupation: Butcher
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
Possessions: 400 gp. Alexandrite (400 gp). Golden yellow topaz (400 gp). Golden pearl (140 gp).
Frederick Alston, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His red hair is cut jaggedly and amateurishly. He has a dull look in his brown eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Sold as a small child to a wizard, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Bonds: Attractive, Rich, Mentor, Adventurer, Family. Occupation: Dyer
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 15000 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Darkwood Shield.
Diggory Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. He carries a battered rapier and tarnished dagger as well. His hair is black and very short. His blue eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.
History: The child of western immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy, PTSD. Bonds: Immigrant. Occupation: Tailor
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1 Everburning torch. 1 Antitoxin. 1 Holy water.
Dustin Clinton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears brown painted combat armor at almost all times. He wears his brown hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero.
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Stableman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp. Carnelian (40 gp). Freshwater pearl (14 gp). Rhodochrosite (14 gp).
Dustin Beverly, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He is physically well-built. He has styled his silver hair well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He also has developed a complete distrust of the Merchant profession.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: He loathes his own lifestyle; and to find somewhere to settle down
Ideals: Artistic. Flaws: Mundane, Depressed. Bonds: Job, Attractive. Occupation: Jeweler
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 500 gp. Azurite (6 gp). Onyx (30 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
