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NPC Generator

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Advanced [show]


Thomas Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, pastel cloak. His brown hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the east, but his parents moved at a very young age to the west. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He would like to get married and retire; and he's attracted to the pc

Flaws: Ugly, Depressed. Bonds: Poor, Has a crush, Immigrant, Job. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Thomas Ridley, Male Human Rogue 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 7000 sp.


Social Check DCs


Gerald Blankley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a custom-built plate barding that's adorned with white lining and desert motifs. His clothes are grease stained in places. He wears a colorful flower in his auburn hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gerald was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 10 years.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Gerald Blankley, Male Human Expert 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 12 (+1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp. Hematite (8 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a white and tan robe with the hood down. His red hair is still thick. His thin eyebrows rest above his beady green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anthony is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist, Justice. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Anthony Breeden, Male Human Adept 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. Violet garnet (700 gp). Onyx (40 gp). 1 Minor magic item.


Social Check DCs


Roger Rodney, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He is portly but not overly obese. He sports a long chestnut beard, and similarly colored long hair. His eyes are blue and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Logical, Athletic. Flaws: Ugly. Bonds: Rich. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Roger Rodney, Male Human Bard 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 19 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)9 (-1) 12 (+1)10 (+0)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90000 cp.


Social Check DCs


Theodoric Colton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. With bright black hair and a scraggly beard. He is baby faced.

Personality: Calm and collected, he is a well trained Shepherd. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his mother was called into army service. His divine abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Theodoric was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Fighting, Gifted. Bonds: Job, Military, Enemies. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Theodoric Colton, Male Human Fighter 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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