Dean Pickering, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. He has shaved his head bald. His amber eyes peer out from beneath his broad red hat.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born at the edge of vast desert. His mother was a soldier and died while he was still young. Dean was left his mother's suit of armor and trained in its use and care. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Racist. Bonds: Job, Nature, Military. Occupation: Tailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Blue star sapphire (900 gp). Chrysoprase (20 gp). Eye agate (7 gp).
Anthony Middleton, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His hair is blonde and very short. His hazel eyes peer out from beneath his feathered black hat.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He comes from a rich southern family. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Revenge; and he desires power and/or immortality
Ideals: Joker, Entrepeneur. Bonds: Rich, Enemies, Adventurer. Occupation: Beggar
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp. Hematite (11 gp). Freshwater pearl (11 gp). 1 Masterwork Thieves’ tools. 1 Hourglass. 1 Bullseye lantern.
Alexandre Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries a battered longsword and tarnished axe as well. His long silver hair reaches down to his waist. His eyes are a pleasant amber.
Personality: He is mildly Human supremacist, though he does not identify as such. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.
Motivation: Human compassion.
Ideals: Fighting. Flaws: Racist. Bonds: Immigrant, Rich. Occupation: Animal Trainer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Obsidian (12 gp). Violet garnet (600 gp). Banded agate (12 gp).
Heward Hastings, Male Human [Permalink]
Personal [hide]
Description: This northern man is dressed in an above average manner. His clothes are grease stained in places. His hair, while still mostly auburn, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Heward was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Spice Merchant
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 7 (-2) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: Solid gold idol (900 gp). 1 Minor magic item.
Ernest Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a pastel suit, brown shirt, and white tie. His golden hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a desert tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and he is wracked by social anxiety
Flaws: Antagonistic, Forgetful, Fearful. Bonds: Nature, Religious. Occupation: Crown-heir
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 13000 cp.
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