Hubert Badger, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. He sports a long brown beard, and similarly colored long hair. His eyes are a pleasant hazel.
Personality: Hubert is depressed about a lot of things. He tends to be a nihilist. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He loathes his own lifestyle.
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Rich, Mentor. Occupation: Weaver
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Everard Read, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is unkempt and raggedy. His eyes are amber and catlike.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Flaws: Ugly, Disease. Bonds: Poor, Nature, Has a crush. Occupation: Adventurer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 5000 sp.
Clerebold Rodney, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Barber profession.
History: Clerebold was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He then took over the family business and is one of the better Sage for hire.
Motivation: He is unsatisfied with his job; and to be a barber again
Ideals: Disciplined. Bonds: Poor, Job, Attractive, Immigrant. Occupation: Sage
Voice: French accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
Possessions: 200 gp.
Wymar Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is greasy and uncared for. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered south to less war torn lands. He has worked as a Guard like his mother before him.
Motivation: He feels threatened by others.
Flaws: Ugly, Antagonistic, Fearful, PTSD. Bonds: Job. Occupation: Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 52 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 400 gp. Aquamarine (1000 gp). Eye agate (15 gp).
Anselm Berkeley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long golden hair kept up in a rat tail. He wears large thick round spectacles.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Anselm was raised in a hard working conservative environment. His childhood dream was to be a Shipwright, but he was a colossal failure. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Ideals: Fighting, Athletic, Philantrophist. Bonds: Rich, Attractive, Job. Occupation: Cook
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!