Trym Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he usually wears his violet robe and has his kukri always slung over his shoulder. His moppish black hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.
Motivation: He is content.
Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Smokesticks. 1 Thunderstones.
Drogo Stanton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears just a yellow suit. He is tall, broad shouldered and powerfully built. His chestnut hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He is afraid of women and trembles around them
History: Drogo was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and sabotage a competitor
Flaws: Shy. Bonds: Attractive, Job, Nature, In love. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 5 (-3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 3100 sp.
Alexandre Wallace, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a grey costume with the symbols of strength on his torso. He has done his best to style his white hair to look like a famous performer. He is baby faced.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Gardener, but he got bored and became a Apothecary. He's also a talented Gardener, but doesn't like to broadcast it.
Motivation: Expand his business; and he feels the way he acts is they only way to get by in the world
Ideals: Disciplined, Gifted, Impeccable. Flaws: Secretive. Bonds: Job. Occupation: Apothecary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 6 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Gomory Anderton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise green. His teeth are white and perfect.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Gomory was born on a far northern mountains where he grew up under the tutelage of his father, an expert Bookbinder. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure.
Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Immigrant. Occupation: Bookbinder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: Alexandrite (200 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item.
Percival Atterton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. He has done his best to style his chestnut hair to look like a famous performer. His green eyes dart from person to person to random spaces in the air.
Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He comes from a rich western family. He helped his mother out around the business and became quite the natural. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He's looking for his big break; and to protect his home
Flaws: Impulsive. Bonds: Attractive, Guardian, Rich, Job, Adventurer. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee -2 / 1d8-4, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1600 sp.
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