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NPC Generator

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Advanced [show]


Odo Alton, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy blue pantaloons and a yellow scarf. He has a penchant for wearing a ring with an oversized emerald on his left hand. His red hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich southern family. He has had some formal music training, and achieved minor success. He inherited the family business which he has now maintained for 5 years.

Motivation: He has money and likes to spend it; and to be a sculptor again

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Rich, Job. Occupation: Actor

Voice: Boston accent

Attributes [hide]

Odo Alton, Male Human Paladin 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Arcana +4, Performance +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Shirley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. With bright black hair and a scraggly beard. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Richard studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Bonds: Poor, Attractive, Nature, Job. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Richard Shirley, Male Human Sorcerer 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Norman Deighton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. His blonde hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Religious, Rich. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Norman Deighton, Male Human Cleric 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)18 (+4) 12 (+1)10 (+0)
Skills Investigation +7, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Celestial, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp. Sard (70 gp). Tiger eye turquoise (10 gp). Peridot (70 gp).


Social Check DCs


Adam Thorpe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket, and carries halberds. He wears his hair in dreadlocks. His skin is flawless and his gray eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Adam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Attractive, Rich, Slave. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Adam Thorpe, Male Human Aristocrat 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)12 (+1) 9 (-1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Brent, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his chestnut hair down. He has blue eyes and a brown hat with a grey feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Gifted. Flaws: Depressed, Shy. Bonds: Adventurer. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Gerard Brent, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Sapphire pendant on gold chain (500 gp). 2 Tanglefoot bags. 2 Holy water.


Social Check DCs

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